Opens in a new tab

Breaking news

Google Unveils Advanced Vids Editor Features to Elevate Video Production

Expanding the Horizon of Video Editing

Google is enhancing its innovative Vids video editor for the Google Workspace suite with a suite of powerful new features. Initially introduced last year, this upgraded version now incorporates AI avatars, automatic transcript trimming, and an image-to-video tool. Additionally, a streamlined, free-to-use option is being offered to consumers, albeit with limited functionality when compared to its business-oriented counterpart.

Bridging Innovation With Practicality

The enhanced Vids editor brings basic editing tools alongside access to Google’s comprehensive template library, font collection, and stock media resources. While the initial release does not integrate top-tier AI functionalities, Google is setting the stage to democratize video creation, akin to industry leaders Synthesia and D-ID, who have capitalized on AI-driven avatars for business training and educational content.

AI Avatars and Automated Refinements

At Google I/O in May, the company unveiled its beta version of AI avatars, allowing users to select from a diverse range of voices and personas, simply by providing a script. Now moving into general availability, this capability aims to alleviate budget constraints for video production by leveraging AI-driven tools. Complementing this is an intelligent video editing feature that automatically identifies filler words like ‘um’ and ‘ah’ as well as long silences, offering a one-click removal process to ensure viewer engagement.

Innovative Image-to-Video Capability

Expanding its creative toolkit, Google has integrated an image-to-video generation feature, previously launched for Veo 3, into Vids. This functionality enables users to convert static images into dynamic eight-second video clips, blending visual storytelling with cutting-edge AI.

Anticipating Future Enhancements

Beyond these immediate upgrades, Google is actively working on additional features including noise cancellation, customizable video backgrounds reminiscent of Google Meet, and support for diverse video format ratios such as portrait, landscape, and square. These enhancements further cement Google’s commitment to providing a robust, enterprise-ready video editing platform.

Availability for Enterprise Users

The new, AI-powered capabilities will be accessible to Workplace Business or Enterprise Starter users, as well as subscribers of Google AI Pro or Ultra, and Workspace for Education clients, ensuring that organizations across sectors can leverage these innovative tools for immersive video content creation.

Esports Must Put Children’s Rights Ahead Of Competitive Ambitions, Report Says

Competitive gaming can help children build skills, find community and pursue achievement. However, as esports grows, young players face health, psychological and online safety risks, often without consistent safeguards, according to a new report from Save the Children.

The report, Protecting Child Rights in Esports, estimates that up to 300 million children worldwide participate in esports. It calls on the industry to prioritise the rights set out in the United Nations Convention on the Rights of the Child over competitive ambitions.

Potential risks include disrupted sleep, musculoskeletal pain, anxiety, depression, sexism and online harassment. Intensive training can also leave less time for education, family and friends.

“Esports offers exciting opportunities for children, but participation should never come at the expense of their rights, wellbeing or development,” said Theo Toresson, a psychologist and gaming expert at Save the Children.

Children must be treated “as children first and competitors second”, he added, calling for their involvement in decisions that affect them.

Training Standards Remain Uneven

The report highlights the lack of widely established standards for training hours and methods. Extended periods of sitting, insufficient breaks and schedules that interfere with sleep, exercise and schoolwork can affect young players’ health and development.

Poor posture and long sessions may also cause neck, shoulder and wrist pain, while late-night gaming can undermine sleep, concentration and mood.

Although some organisations provide guidance on breaks, nutrition, sleep and hydration, a representative of a national esports federation told the report that this advice often draws on separate studies rather than a centralised set of guidelines.

The report also notes positive findings: many professional esports players report satisfactory levels of physical activity, and higher-ranking players often place greater emphasis on fitness.

Online Harassment Adds To Mental Health Risks

Gaming communities and livestreaming platforms can help young players build connections and public profiles, but they may also expose them to cyberbullying, discrimination and privacy violations.

An analysis cited in the report examined chatrooms across 302 gameplay segments involving the 20 most popular Twitch streamers. It found sexist language in 62% of streams, racist language in 37%, ableist language in 84% and violent language in 97%.

Some esports federations and teams require staff to receive mental health first-aid training, but the practice remains uncommon. Young competitors may also face public scrutiny through livestreams, interviews and social media before they have the support to manage it.

Safeguards Must Extend Beyond Gameplay

The report raises further concerns about unequal participation linked to gender, race, LGBTQIA+ identity and disability. It also highlights children’s limited involvement in decisions affecting them and the risk of economic exploitation by teams, agents or parents, particularly where contracts lack transparency.

Inadequate supervision at live events presents additional risks.

Save the Children argues that protecting young competitors requires more than advice on posture and screen breaks. Clear standards, responsible oversight and age-appropriate safeguards are needed to ensure esports supports children’s development rather than putting it at risk.

As competitive gaming expands, the industry faces growing pressure to make children’s rights and wellbeing part of its operating standards.

Uol
The Future Forbes Realty Global Properties
Aretilaw firm
eCredo

Become a Speaker

Become a Speaker

Become a Partner

Subscribe for our weekly newsletter