Breaking news

Cyprus Aims to Strengthen Wage Adequacy Amid Rising Living Costs

The Ministry of Labour in Cyprus has set its sights on enhancing wage adequacy to help citizens navigate the pressures of rising living costs. Speaking on the issue, Labour Minister Yiannis Panayiotou emphasised that the government is actively working to ensure that wages across the country remain sufficient in the face of escalating inflation and the broader cost-of-living crisis. This commitment comes at a time when many Cypriots are feeling the financial strain caused by global economic turbulence and domestic price increases.

In a recent statement, Panayiotou outlined the government’s strategy, which focuses on safeguarding and improving the standard of living for workers, while also addressing the growing gap between wages and the cost of essential goods and services. The Ministry’s approach involves monitoring economic conditions closely and collaborating with key stakeholders, including trade unions and employer associations, to strike a balance between wage growth and economic sustainability.

Cyprus, like many other European nations, is grappling with inflationary pressures driven by factors such as supply chain disruptions, increased energy costs, and the aftermath of the COVID-19 pandemic. These factors have led to significant price hikes in everything from groceries to housing, creating a financial squeeze for households across the island. For low- and middle-income families in particular, the rising cost of living has outpaced wage increases, leaving many struggling to make ends meet.

The government’s efforts to strengthen wage adequacy also align with broader European Union goals aimed at addressing wage inequality and ensuring fair pay for all workers. The implementation of a national minimum wage in Cyprus, introduced in 2023, was a key step in this direction. However, the current economic climate has prompted further discussions about whether these measures are enough to support the workforce during such challenging times.

While wage increases are necessary to maintain purchasing power, they must also be balanced against the risk of fuelling inflation further. Panayiotou acknowledged this delicate balancing act, stating that the government’s policies would be designed to promote sustainable wage growth that does not undermine economic stability or lead to job losses. The focus will be on targeted wage increases that benefit those most affected by rising costs, while simultaneously supporting overall economic growth.

Looking ahead, the Ministry of Labour is also considering additional measures, including potential revisions to social benefits and tax policies, to further alleviate the financial burden on Cypriot citizens. As inflation remains a key concern, the government’s proactive stance on wage adequacy will be crucial in protecting workers’ livelihoods and maintaining social cohesion in the face of ongoing economic challenges.

At WN Cyprus, 84% Of Showcased Game Teams Were Looking For Backing

While policymakers and business leaders discussed how the island could support more studios, 84% of the teams participating in the Developer Showcase were looking for an investor, a publisher, or both, according to organisers.

More than 20 teams presented projects at WN Conference Cyprus’26, held at Parklane in Limassol on 17 and 18 September. According to WN’s post-event figures, the conference drew 503 attendees from 251 companies, with 52% of participants holding C-level roles. The two-day event brought together developers, publishers, investors and technology companies for meetings, discussions and game demonstrations. It was WN’s fifth consecutive annual conference in Cyprus, where the organiser has held games industry events since 2018.

The funding needs revealed by the showcase gave added weight to one of the programme’s central questions: can Cyprus develop from a location for international company headquarters into a country where studios can also find talent, investment and support for new projects?

Dr Nicodemos Damianou, Deputy Minister of Research, Innovation and Digital Policy, discussed that question with Tanya Romanyukha, General Manager of TechIsland. Their conversation covered access to talent and finance, as well as the conditions needed for more studios to build and grow from Cyprus.

Investment decisions under pressure

The rest of the programme also reflected the difficult commercial environment facing game developers. Discussions raised the topics of cautious investment, layoffs, changing player behaviour and the effect of artificial intelligence on production and distribution.

In To Scale or Not to Scale: That Is the Question, Pavel Istomin, Publishing Game Producer at Hypercell Games, and Nikolay Shapovalov, Chief Publishing Officer at playducky.com, considered how studios decide whether to commit more money to a game or stop development. Phillip Black, co-host and co-author of Deconstructor of Fun, moderated the discussion, which focused on the market data and early performance indicators used in publishing decisions.

image 445

A separate session examined how games can attract an audience before release. FLEXUS founder Semyon Kozyura joined Julia Lebedeva, COO and Partner at WN Media Group, to discuss Dear Passengers, which organisers said had accumulated three million Steam wishlists before launch.

Four teams also presented their projects to an industry jury during the Indie Pitch:

  • Through Your Eyes by Omeelia GmbH
  • Anicards by Dragocat
  • World of Sea Battle by THERA INTERACTIVE
  • Synvector by North Souls Games

The AWS Developer Showcase Awards distributed $7,500 in AWS credits. Mirrorbane, presented by Pavel Moskvin, received $5,000, while Midnight Watcher: Village, presented by Kirill Reznichenko, received $2,500. 

Six Cyprus Games Industry Awards announced

The Cyprus Games Industry Awards were presented during the WN Networking Party on 17 September. A public vote determined the shortlists before a jury selected the winners in six categories. Companies did not have to be founded or headquartered in Cyprus to qualify, but were required to have a presence on the island and contribute to its games industry.

image 446

The 2026 winners were:

  • Growth and Marketing Partner: OHM Agency
  • Publisher of the Year: AppQuantum
  • PC Games Achievement: Heroes of Might and Magic: Olden Era by Unfrozen
  • Mobile Games Achievement: Standoff 2 by AXLEBOLT
  • People and Workplace Award: MY.GAMES
  • Game Commerce and Payments Partner: Xsolla and Unlimit

The awards covered game development, publishing and the companies providing marketing, employment and payment services to the sector.

WN has provisionally scheduled its next Cyprus conference for 4 and 5 November 2027.

For many of the teams showing their work in Limassol, however, the next milestone remained commercial. The application data indicated that more than four in five were still seeking the investment or publishing relationship needed to take their games further.

Aretilaw firm
eCredo
The Future Forbes Realty Global Properties
Uol

Become a Speaker

Become a Speaker

Become a Partner

Subscribe for our weekly newsletter