Opens in a new tab

Breaking news

Discovering New Colors: Expanding the Horizons of Human Vision

Scientists Uncover a New Dimension in Color Perception

For the first time, researchers may have unveiled colors previously unseen by human eyes, including a “blue-green of unprecedented saturation.” The revelation comes from the University of California, Berkeley, and the University of Washington, where scientists are expanding the human color gamut artificially.

A Glimpse Beyond the Natural Spectrum

This breakthrough involves an ‘Oz’ prototype, potentially enhancing our visual perception beyond traditional capabilities. The system functions by manipulating the way color signals interact from the eye cells to the brain.

Typically, humans process color through trichromacy, with three types of cone cells sensitive to long, medium, and short wavelengths. However, this new technique targets only the medium-wavelength (M) cones with precision, generating unfamiliar colors in the brain, such as the newly named color “olo.”

Challenging Existing Perceptions

While the discovery is hailed as groundbreaking, some experts, like University of London vision scientist John Barbur, remain cautious. They argue that this might intensify known colors rather than reveal entirely new ones.

The technology holds promise for advancements in vision science, potentially aiding conditions like color blindness.

Where Innovation Leads

This development reflects the impact of technology on understanding human senses and points towards a future where seeing beyond the visible spectrum could become commonplace, much like innovations in AI are influencing fields from disease eradication to antitrust challenges (read more).

The research, published in Science Advances, represents a pioneering step in expanding our perception of the world.

Esports Must Put Children’s Rights Ahead Of Competitive Ambitions, Report Says

Competitive gaming can help children build skills, find community and pursue achievement. However, as esports grows, young players face health, psychological and online safety risks, often without consistent safeguards, according to a new report from Save the Children.

The report, Protecting Child Rights in Esports, estimates that up to 300 million children worldwide participate in esports. It calls on the industry to prioritise the rights set out in the United Nations Convention on the Rights of the Child over competitive ambitions.

Potential risks include disrupted sleep, musculoskeletal pain, anxiety, depression, sexism and online harassment. Intensive training can also leave less time for education, family and friends.

“Esports offers exciting opportunities for children, but participation should never come at the expense of their rights, wellbeing or development,” said Theo Toresson, a psychologist and gaming expert at Save the Children.

Children must be treated “as children first and competitors second”, he added, calling for their involvement in decisions that affect them.

Training Standards Remain Uneven

The report highlights the lack of widely established standards for training hours and methods. Extended periods of sitting, insufficient breaks and schedules that interfere with sleep, exercise and schoolwork can affect young players’ health and development.

Poor posture and long sessions may also cause neck, shoulder and wrist pain, while late-night gaming can undermine sleep, concentration and mood.

Although some organisations provide guidance on breaks, nutrition, sleep and hydration, a representative of a national esports federation told the report that this advice often draws on separate studies rather than a centralised set of guidelines.

The report also notes positive findings: many professional esports players report satisfactory levels of physical activity, and higher-ranking players often place greater emphasis on fitness.

Online Harassment Adds To Mental Health Risks

Gaming communities and livestreaming platforms can help young players build connections and public profiles, but they may also expose them to cyberbullying, discrimination and privacy violations.

An analysis cited in the report examined chatrooms across 302 gameplay segments involving the 20 most popular Twitch streamers. It found sexist language in 62% of streams, racist language in 37%, ableist language in 84% and violent language in 97%.

Some esports federations and teams require staff to receive mental health first-aid training, but the practice remains uncommon. Young competitors may also face public scrutiny through livestreams, interviews and social media before they have the support to manage it.

Safeguards Must Extend Beyond Gameplay

The report raises further concerns about unequal participation linked to gender, race, LGBTQIA+ identity and disability. It also highlights children’s limited involvement in decisions affecting them and the risk of economic exploitation by teams, agents or parents, particularly where contracts lack transparency.

Inadequate supervision at live events presents additional risks.

Save the Children argues that protecting young competitors requires more than advice on posture and screen breaks. Clear standards, responsible oversight and age-appropriate safeguards are needed to ensure esports supports children’s development rather than putting it at risk.

As competitive gaming expands, the industry faces growing pressure to make children’s rights and wellbeing part of its operating standards.

Uol
The Future Forbes Realty Global Properties
Aretilaw firm
eCredo

Become a Speaker

Become a Speaker

Become a Partner

Subscribe for our weekly newsletter