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Cyprus Trails EU In Digital Reading Despite Growth

Digital Reading Trends in Europe

New data from Eurostat show that 7.87% of internet users in Cyprus purchased e-books or audiobooks in 2025. The figure remains below the EU average of 9.5%, but reflects year-on-year growth as digital formats continue to influence reading habits across Europe.

Cyprus’ Steady Progress

Cyprus recorded an increase of 4 percentage points compared with the previous year. The rise indicates a gradual shift toward digital media consumption, supported by wider access to online platforms and changing user preferences.

Comparative EU Benchmarks

Higher adoption rates were recorded in Ireland at 24.5%, Denmark at 22.5%, and Croatia at 21.0%. Lower levels were observed in Hungary, Italy, Slovenia, and Latvia, where adoption remained below 5%, illustrating variation across the EU.

Growth Leaders And Declining Markets

Croatia recorded the largest increase, rising by 16 percentage points year on year. Additional growth was reported in Greece at 7.2 percentage points and Germany at 3.7 percentage points. At the same time, declines were observed in Finland, Portugal, and Malta, indicating uneven adoption trends across markets.

Looking Ahead

Digital reading and audio content consumption continue to expand across Europe. For Cyprus, recent growth suggests increasing engagement with digital formats, while the gap with higher-adoption markets remains a key benchmark for further development.

Copyright Law Struggles To Keep Up With AI Training

Courts Are Still Applying Old Copyright Rules To AI

AI companies train models on enormous amounts of published material, including books, articles and academic research. Whether using that content without authors’ permission violates copyright law remains unresolved.

Much of the debate centres on fair use, which allows copyrighted material to be used without permission in certain circumstances. Courts consider factors such as the purpose of the use, how much material was involved and its impact on the original market.

Anthropic Case Sets An Important Precedent

A major case involving Anthropic and a group of authors provided one of the clearest rulings so far. Judge William Alsup found that using copyrighted books to train AI models was lawful, comparing the process to people reading and studying literature before creating something new.

Anthropic was nevertheless ordered to pay $1.5 billion in a settlement. The penalty concerned books the company had obtained from illegal online libraries rather than the AI training itself.

For AI companies, that distinction could prove significant because it separates studying copyrighted material from directly copying it.

Competition Could Be The Key Issue

A case involving Thomson Reuters and Ross Intelligence offers a different perspective. A court ruled that Ross could not claim fair use after using Reuters’ copyrighted material to develop a competing AI-powered legal research platform.

The decision suggests courts may be less willing to consider AI training fair use when copyrighted content is used to build a product that directly competes with the original.

For authors, an unresolved question is whether AI-generated content should be considered competition for the works used to train these models.

The Law Has Yet To Catch Up

US copyright law predates generative AI by decades, leaving courts to apply old principles to new technology. Questions also remain over copyright protection for AI-generated works. In Thaler v. Perlmutter, a court ruled that material created entirely by AI cannot receive copyright protection.

Major AI companies remain involved in copyright litigation, and different courts could reach different conclusions. For now, there is no universal rule: the legality of AI training will depend on the circumstances of each case and how courts ultimately interpret copyright and fair use.

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