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92% Of IT Jobs In Cyprus Set To Transform Due To Artificial Intelligence

The rapid advancement of artificial intelligence (AI) is poised to transform nearly all aspects of the information technology (IT) sector in Cyprus. According to a recent study, an astounding 92% of IT jobs in the country are expected to undergo significant changes due to AI integration. This transformation is not just about automating routine tasks; it extends to redefining job roles, enhancing productivity, and creating new opportunities that require advanced skills in AI and related technologies.

The IT sector in Cyprus, which has been a critical driver of the country’s economic growth, now faces a pivotal moment. As AI technologies such as machine learning, natural language processing, and robotic process automation become more prevalent, IT professionals will need to adapt quickly. The demand for traditional programming and support roles is expected to decline, while new opportunities will emerge in areas like AI development, data science, cybersecurity, and AI ethics.

This shift presents both challenges and opportunities for the Cypriot workforce. On the one hand, there is a pressing need for reskilling and upskilling to ensure that the current workforce can transition into these new roles. Educational institutions, businesses, and the government must collaborate to provide training programs that equip IT professionals with the necessary AI-related skills. On the other hand, the integration of AI into the IT sector also opens up possibilities for innovation and entrepreneurship, as new business models and services driven by AI technology are likely to emerge.

Moreover, the broader impact of AI on the IT sector in Cyprus is expected to resonate across other industries as well. As businesses in sectors like finance, healthcare, and logistics increasingly adopt AI-driven solutions, the demand for IT services that support these technologies will grow. This interconnectivity underscores the importance of preparing the Cypriot workforce not only for changes within the IT sector but also for the wider implications of AI across the economy.

In conclusion, the anticipated transformation of 92% of IT jobs in Cyprus due to AI represents a major shift that requires proactive planning and investment in human capital. By embracing this change and focusing on education and innovation, Cyprus has the potential to strengthen its position as a competitive player in the global digital economy. However, the success of this transition will depend on the collective efforts of all stakeholders to ensure that the workforce is prepared to meet the challenges and seize the opportunities presented by the AI revolution.

At WN Cyprus, 84% Of Showcased Game Teams Were Looking For Backing

While policymakers and business leaders discussed how the island could support more studios, 84% of the teams participating in the Developer Showcase were looking for an investor, a publisher, or both, according to organisers.

More than 20 teams presented projects at WN Conference Cyprus’26, held at Parklane in Limassol on 17 and 18 September. According to WN’s post-event figures, the conference drew 503 attendees from 251 companies, with 52% of participants holding C-level roles. The two-day event brought together developers, publishers, investors and technology companies for meetings, discussions and game demonstrations. It was WN’s fifth consecutive annual conference in Cyprus, where the organiser has held games industry events since 2018.

The funding needs revealed by the showcase gave added weight to one of the programme’s central questions: can Cyprus develop from a location for international company headquarters into a country where studios can also find talent, investment and support for new projects?

Dr Nicodemos Damianou, Deputy Minister of Research, Innovation and Digital Policy, discussed that question with Tanya Romanyukha, General Manager of TechIsland. Their conversation covered access to talent and finance, as well as the conditions needed for more studios to build and grow from Cyprus.

Investment decisions under pressure

The rest of the programme also reflected the difficult commercial environment facing game developers. Discussions raised the topics of cautious investment, layoffs, changing player behaviour and the effect of artificial intelligence on production and distribution.

In To Scale or Not to Scale: That Is the Question, Pavel Istomin, Publishing Game Producer at Hypercell Games, and Nikolay Shapovalov, Chief Publishing Officer at playducky.com, considered how studios decide whether to commit more money to a game or stop development. Phillip Black, co-host and co-author of Deconstructor of Fun, moderated the discussion, which focused on the market data and early performance indicators used in publishing decisions.

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A separate session examined how games can attract an audience before release. FLEXUS founder Semyon Kozyura joined Julia Lebedeva, COO and Partner at WN Media Group, to discuss Dear Passengers, which organisers said had accumulated three million Steam wishlists before launch.

Four teams also presented their projects to an industry jury during the Indie Pitch:

  • Through Your Eyes by Omeelia GmbH
  • Anicards by Dragocat
  • World of Sea Battle by THERA INTERACTIVE
  • Synvector by North Souls Games

The AWS Developer Showcase Awards distributed $7,500 in AWS credits. Mirrorbane, presented by Pavel Moskvin, received $5,000, while Midnight Watcher: Village, presented by Kirill Reznichenko, received $2,500. 

Six Cyprus Games Industry Awards announced

The Cyprus Games Industry Awards were presented during the WN Networking Party on 17 September. A public vote determined the shortlists before a jury selected the winners in six categories. Companies did not have to be founded or headquartered in Cyprus to qualify, but were required to have a presence on the island and contribute to its games industry.

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The 2026 winners were:

  • Growth and Marketing Partner: OHM Agency
  • Publisher of the Year: AppQuantum
  • PC Games Achievement: Heroes of Might and Magic: Olden Era by Unfrozen
  • Mobile Games Achievement: Standoff 2 by AXLEBOLT
  • People and Workplace Award: MY.GAMES
  • Game Commerce and Payments Partner: Xsolla and Unlimit

The awards covered game development, publishing and the companies providing marketing, employment and payment services to the sector.

WN has provisionally scheduled its next Cyprus conference for 4 and 5 November 2027.

For many of the teams showing their work in Limassol, however, the next milestone remained commercial. The application data indicated that more than four in five were still seeking the investment or publishing relationship needed to take their games further.

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